Video Games Have Become Rife With DEI and Some Fans Aren’t Buying It

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The video game industry has changed in recent years, with transgenderism and diversity messaging becoming more commonplace.

BioWare, developer of the wildly popular Mass Effect and Dragon Age video game series, is at the center of a new battle.

Following the failed launch of two costly triple-A titles, the studio was banking on a win. Its latest offering is the fourth title in the Dragon Age series; the last was released 10 years ago.

Initial reactions to trailers for Dragon Age: The Veilguard were decidedly negative. Longtime fans of the series criticized the softer, stylized art of the new game, comparing it to a Disney-Pixar movie.

But after BioWare invited a group of streamers and critics to a private, hands-on demo of the game, hope was rekindled. Those who had experienced Veilguard firsthand were generally positive, and encouraged fans of the series to wait for the full release.

Days before its release, clips of Veilguard were leaked, revealing that the game was rife with transgender ideology and messaging based on diversity, equity, and inclusion (DEI).

One scene showed a character doing pushups as penance for forgetting to use “they/them” pronouns, and then lecturing about how a simple apology was not enough for the crime of “misgendering.”

Another scene, in a high fantasy setting with dragons and elves, showed a character revealing to her parents that she identified as nonbinary.

The game’s character customization system does not allow for the creation of curvy female characters but it does allow players to add mastectomy scars.

Laura Kate Dale, “queer representation critic and consultant” and author of “Gender Euphoria,” posted on social media platform X about having worked on the project.

Corinne Busche, Veilguard’s game director, is also transgender. Busche told co-workers that the goal for the Dragon Age team at BioWare is to use games to create a safe space for the LGBT community.

“It’s such a rare thing for marginalized communities to have representation where we feel proud and powerful in how we are depicted. It’s so deeply meaningful for so many,” Busche said in a developer interview on BioWare’s website.

By Stacy Robinson

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